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29 July 2026
- 17:1117:11, 29 July 2026 diff hist +188 MediaWiki:Common.css color
- 17:0917:09, 29 July 2026 diff hist 0 MediaWiki:Common.css color shift
- 17:0817:08, 29 July 2026 diff hist 0 MediaWiki:Common.css color shift
- 17:0717:07, 29 July 2026 diff hist 0 MediaWiki:Common.css color shift
- 17:0617:06, 29 July 2026 diff hist −35 MediaWiki:Common.css bg color test
- 17:0417:04, 29 July 2026 diff hist +102 MediaWiki:Common.css bg color test
- 17:0317:03, 29 July 2026 diff hist −1 m MediaWiki:Common.css No edit summary
- 17:0317:03, 29 July 2026 diff hist +45 MediaWiki:Common.css bg color test
- 17:0117:01, 29 July 2026 diff hist +52 MediaWiki:Common.css bg color test
- 16:5816:58, 29 July 2026 diff hist +64 MediaWiki:Common.css background color test
- 16:5316:53, 29 July 2026 diff hist +6 m Hit Dice spacing current
- 16:5216:52, 29 July 2026 diff hist +430 Hit Dice rewrite
- 16:2916:29, 29 July 2026 diff hist +15 m Basics minor reformatting current
- 16:2916:29, 29 July 2026 diff hist −10 m Attunement reformatting current
- 16:2816:28, 29 July 2026 diff hist +30 N Slingshot Proxii moved page Slingshot to Slingshot (item) current Tag: New redirect
- 16:2816:28, 29 July 2026 diff hist 0 m Slingshot (item) Proxii moved page Slingshot to Slingshot (item) current
- 16:2016:20, 29 July 2026 diff hist +6,445 N D20 Created page with "<noinclude>{{TTRPG}} __NOTOC__</noinclude> {{PSRPX}}|right When the outcome of a {{psr|Protag}}’s effort is uncertain, the player rolls a twenty-sided die, called a d20. The rolled result is compared against a number—called the '''mark'''—which is specified by the {{psr|Narrator}}. If the result equals or exceeds the mark, the effort is a success. Otherwise, it’s a failure. The game classifies d20 rolls into three categories. Often, a..." current
- 16:0816:08, 29 July 2026 diff hist +35 N File:GI D20.png No edit summary current
- 11:5811:58, 29 July 2026 diff hist 0 m MediaWiki:Common.css typo
- 11:5711:57, 29 July 2026 diff hist +35 Time No edit summary current
- 11:5611:56, 29 July 2026 diff hist +57 N Template:A Created page with "<br/> <noinclude> Category:Templates</noinclude>" current
- 11:4811:48, 29 July 2026 diff hist +1 m MediaWiki:Common.css test
- 11:4711:47, 29 July 2026 diff hist −150 MediaWiki:Common.css test
- 11:4611:46, 29 July 2026 diff hist +325 N MediaWiki:Common.css Created page with "→CSS placed here will be applied to all skins: ==Background transparency for PNG images == div.thumbinner {background-color:transparent;} div.thumb {border-color: transparent;} ==External image resizing== .externalimage-holder { position: relative; } .externalimage-holder img { width: 100%; height: auto; }"
- 11:4211:42, 29 July 2026 diff hist +35 N File:D20i.png No edit summary
- 11:2711:27, 29 July 2026 diff hist +3,141 N Time Created page with "<noinclude>{{TTRPG}}</noinclude> {{PSRPX}}|right By default, time in the game world flows similarly to that in the real world. But as with any story it might be helpful to squeeze in more detail for intense scenes—or sometimes do the opposite and summarize entire days or weeks in broad strokes. How time flows in the game world is ultimately governed by your {{psr|Narrator}}, but it’s ideal to adapt the time rate to the needs of the c..."
- 11:2411:24, 29 July 2026 diff hist +76 m Template:Game-Icons.net categories current
- 11:2311:23, 29 July 2026 diff hist +35 N File:GI Pocket Watch.png No edit summary current
- 11:2211:22, 29 July 2026 diff hist +55 N Category:Licensing templates Created page with "Used in Mediawiki:Licenses. Category:Templates" current
- 11:2111:21, 29 July 2026 diff hist +299 N Template:Game-Icons.net Created page with "<includeonly>This image is sourced from [https://game-icons.net game-icons.net]. This file is licensed under the [http://creativecommons.org/licenses/by/3.0/ Creative Commons Attribution 3.0 Unported license], or '''CC-BY-3'''.</includeonly><noinclude> Category:Licensing templates</noinclude>"
- 11:1611:16, 29 July 2026 diff hist +5 m MediaWiki:Licenses No edit summary current
- 11:1511:15, 29 July 2026 diff hist +483 N MediaWiki:Licenses test
- 11:0911:09, 29 July 2026 diff hist +52 N Template:PSRPX 200px current
- 11:0511:05, 29 July 2026 diff hist −14 m Basics spacing
- 11:0311:03, 29 July 2026 diff hist +1,884 N Basics Created page with "<noinclude>{{TTRPG|Item|Weapons}} __NOTOC__</noinclude> This page covers the basics of ''Shatterspark'' that will be familiar to anyone who's ever rolled a {{psr|D20}}. Each '''player''' controls and describes a character called a '''protag'''. A group of protags, called a '''party''', together explore a fictional world described by a separate player called the '''narrator'''. Often, each '''game session''' represents a new chapter in a continuous sto..."
- 10:2710:27, 29 July 2026 diff hist +13 m Staff (item) minor update current
- 10:2510:25, 29 July 2026 diff hist +2 m Scythe (item) stab → slash current
- 10:2410:24, 29 July 2026 diff hist −51 Knife (item) update current
- 10:2310:23, 29 July 2026 diff hist +8 Spear (item) update current
- 10:2210:22, 29 July 2026 diff hist −71 Flail (item) update current
- 10:2110:21, 29 July 2026 diff hist −14 Sword (item) updates current
- 10:2010:20, 29 July 2026 diff hist −36 Template:WP removed dueling; added damage dice to Versatile and Finesse current
16 July 2026
- 12:1212:12, 16 July 2026 diff hist +38 N Improvised Weapon Redirected page to Improvised weapon (item) current Tag: New redirect
- 12:1212:12, 16 July 2026 diff hist +38 N Improvised weapon Redirected page to Improvised weapon (item) current Tag: New redirect
- 12:1212:12, 16 July 2026 diff hist +38 N Improvised Weapon (item) Proxii moved page Improvised Weapon (item) to Improvised weapon (item) current Tag: New redirect
- 12:1212:12, 16 July 2026 diff hist 0 m Improvised weapon (item) Proxii moved page Improvised Weapon (item) to Improvised weapon (item) current
- 12:1212:12, 16 July 2026 diff hist +1,645 N Improvised weapon (item) Created page with "<noinclude>{{TTRPG|Item|Weapons}} </noinclude>{{Item |title=Improvised Weapon |rarity=Junk |type=Weapon |value=0 |range=Melee |damage=d4 |damagetype=bash }} Improvised weapons include everything from throwing a rock, to wielding a broken glass tankard in a tavern brawl. Any {{psr|Item}} that that isn't a simple or martial {{psr|Weapon}} is an improvised weapon, if it can be used as a weapon at all. When an existing {{psr|Weapon}} is used improperly—such as throwin..."
- 01:0501:05, 16 July 2026 diff hist −5 m Slingshot (item) No edit summary
- 01:0201:02, 16 July 2026 diff hist +25 N Pike Proxii moved page Pike to Pike (item) current Tag: New redirect
- 01:0201:02, 16 July 2026 diff hist 0 m Pike (item) Proxii moved page Pike to Pike (item) current