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Combined display of all available logs of Shatterspark. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:48, 30 July 2026 Proxii talk contribs created page Constitution (Created page with "<noinclude>{{PSR Header|Attributes}} __NOTOC__</noinclude> '''Constitution''' is one of the six {{psr|Ability Scores}}. Constitution measures health, stamina, and vital force. <h3>Constitution Checks</h3> A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include: * ''{{PSR|Skill|Athletics}}.'' Run, swim, or climb for a long distance or a long time. * ''{{PSR|Skill|Performance}}.'' Dance, drum,...")
- 11:26, 30 July 2026 Proxii talk contribs created page Dexterity (Created page with "<noinclude>{{PSR Header}} </noinclude>__NOTOC__ '''Dexterity''' is one of the six attributes. Dexterity measures agility, reflexes, and coordination. <h3>Dexterity Checks</h3> A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include: * ''{{PSR|Skill|Athletics}}''. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls. * ''{{PSR|Skill|Engineering}...")
- 11:12, 30 July 2026 Proxii talk contribs created page Strength (Created page with "<noinclude>{{TTRPG}} __NOTOC__</noinclude> '''Strength''' is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. <h3>Strength Checks</h3> A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include: * ''{{PSR|Skill|Athletics}}''. Climb wit...")
- 18:33, 29 July 2026 Proxii talk contribs created page Ability Modifier (Redirected page to Attributes) Tag: New redirect
- 18:33, 29 July 2026 Proxii talk contribs created page Ability Score (Redirected page to Attributes) Tag: New redirect
- 18:32, 29 July 2026 Proxii talk contribs created page Ability (Redirected page to Attributes) Tag: New redirect
- 18:32, 29 July 2026 Proxii talk contribs created page Attribute (Redirected page to Attributes) Tag: New redirect
- 18:32, 29 July 2026 Proxii talk contribs created page Attributes (Created page with "<noinclude>{{TTRPG}}</noinclude> Each creature has six numbers, called attributes, providing a quick description of their physical and mental abilities. Every task you might attempt in the worlds of ''Shatterspark'' is covered by one of these six abilities. * '''{{PSR|Strength}}''', measuring physical power * '''{{PSR|Dexterity}}''', gauging agility and coordination * '''{{PSR|Constitution}}''', for endurance and stamina * '''{{PSR|Knowledge}}''', for m...")
- 17:59, 29 July 2026 Proxii talk contribs uploaded a new version of File:D20i.png (color shift)
- 17:03, 29 July 2026 Proxii talk contribs deleted page MediaWiki:Vector.css (Author request: content was: "All CSS here will be loaded for users of the Vector skin: .vector-header-container { background-color: #d7bfdc; }", and the only contributor was "Proxii" (talk))
- 17:02, 29 July 2026 Proxii talk contribs created page MediaWiki:Vector.css (bg color test)
- 16:28, 29 July 2026 Proxii talk contribs moved page Slingshot to Slingshot (item)
- 16:20, 29 July 2026 Proxii talk contribs created page D20 (Created page with "<noinclude>{{TTRPG}} __NOTOC__</noinclude> {{PSRPX}}|right When the outcome of a {{psr|Protag}}’s effort is uncertain, the player rolls a twenty-sided die, called a d20. The rolled result is compared against a number—called the '''mark'''—which is specified by the {{psr|Narrator}}. If the result equals or exceeds the mark, the effort is a success. Otherwise, it’s a failure. The game classifies d20 rolls into three categories. Often, a...")
- 16:08, 29 July 2026 Proxii talk contribs created page File:GI D20.png
- 16:08, 29 July 2026 Proxii talk contribs uploaded File:GI D20.png
- 11:56, 29 July 2026 Proxii talk contribs created page Template:A (Created page with "<br/> <noinclude> Category:Templates</noinclude>")
- 11:55, 29 July 2026 Proxii talk contribs deleted page Template:Image (Author request: content was: "<div style="{{#if:{{{floatless|}}}||float:right;}} margin-left: 10px; clear:right; max-width: {{{width|{{#if:{{{imagepx|}}}|{{{imagepx|800}}}px|50%}}}}};" class="externalimage-holder">{{{image|}}}{{#if:{{{imagelink|}}}|<br/><span style="text-align:right; float:right;">{{#if:{{{caption|}}}|{{{caption}}}<br/>}} |}}</span></div><noinclude> Category:Templates</noinclude>", and the only contributor was "Proxii" ([[User talk:Proxii|...)
- 11:54, 29 July 2026 Proxii talk contribs created page Template:Image (test)
- 11:46, 29 July 2026 Proxii talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: ==Background transparency for PNG images == div.thumbinner {background-color:transparent;} div.thumb {border-color: transparent;} ==External image resizing== .externalimage-holder { position: relative; } .externalimage-holder img { width: 100%; height: auto; }")
- 11:42, 29 July 2026 Proxii talk contribs created page File:D20i.png
- 11:42, 29 July 2026 Proxii talk contribs uploaded File:D20i.png
- 11:27, 29 July 2026 Proxii talk contribs created page Time (Created page with "<noinclude>{{TTRPG}}</noinclude> {{PSRPX}}|right By default, time in the game world flows similarly to that in the real world. But as with any story it might be helpful to squeeze in more detail for intense scenes—or sometimes do the opposite and summarize entire days or weeks in broad strokes. How time flows in the game world is ultimately governed by your {{psr|Narrator}}, but it’s ideal to adapt the time rate to the needs of the c...")
- 11:23, 29 July 2026 Proxii talk contribs created page File:GI Pocket Watch.png
- 11:23, 29 July 2026 Proxii talk contribs uploaded File:GI Pocket Watch.png
- 11:22, 29 July 2026 Proxii talk contribs created page Category:Licensing templates (Created page with "Used in Mediawiki:Licenses. Category:Templates")
- 11:21, 29 July 2026 Proxii talk contribs created page Template:Game-Icons.net (Created page with "<includeonly>This image is sourced from [https://game-icons.net game-icons.net]. This file is licensed under the [http://creativecommons.org/licenses/by/3.0/ Creative Commons Attribution 3.0 Unported license], or '''CC-BY-3'''.</includeonly><noinclude> Category:Licensing templates</noinclude>")
- 11:15, 29 July 2026 Proxii talk contribs created page MediaWiki:Licenses (test)
- 11:09, 29 July 2026 Proxii talk contribs created page Template:PSRPX (200px)
- 11:03, 29 July 2026 Proxii talk contribs created page Basics (Created page with "<noinclude>{{TTRPG|Item|Weapons}} __NOTOC__</noinclude> This page covers the basics of ''Shatterspark'' that will be familiar to anyone who's ever rolled a {{psr|D20}}. Each '''player''' controls and describes a character called a '''protag'''. A group of protags, called a '''party''', together explore a fictional world described by a separate player called the '''narrator'''. Often, each '''game session''' represents a new chapter in a continuous sto...")
- 12:12, 16 July 2026 Proxii talk contribs created page Improvised Weapon (Redirected page to Improvised weapon (item)) Tag: New redirect
- 12:12, 16 July 2026 Proxii talk contribs created page Improvised weapon (Redirected page to Improvised weapon (item)) Tag: New redirect
- 12:12, 16 July 2026 Proxii talk contribs moved page Improvised Weapon (item) to Improvised weapon (item)
- 12:12, 16 July 2026 Proxii talk contribs created page Improvised Weapon (item) (Created page with "<noinclude>{{TTRPG|Item|Weapons}} </noinclude>{{Item |title=Improvised Weapon |rarity=Junk |type=Weapon |value=0 |range=Melee |damage=d4 |damagetype=bash }} Improvised weapons include everything from throwing a rock, to wielding a broken glass tankard in a tavern brawl. Any {{psr|Item}} that that isn't a simple or martial {{psr|Weapon}} is an improvised weapon, if it can be used as a weapon at all. When an existing {{psr|Weapon}} is used improperly—such as throwin...")
- 01:02, 16 July 2026 Proxii talk contribs moved page Pike to Pike (item)
- 01:01, 16 July 2026 Proxii talk contribs created page Pike (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Pike |rarity=Common |type=Weapon |value=2 |summary= |craft=Wood |properties=Brace, Heavy, Two-Handed |category=Simple |range=Melee |damage=d8 |damagetype=stab }} The pike is a heavy, simple weapon and an attack with it deals d8 stab damage. This weapon has three properties: Brace, Reach, and Two-Handed. {{WP|Heavy}} {{WP|Br...")
- 00:56, 16 July 2026 Proxii talk contribs created page Staff (Redirected page to Staff (item)) Tag: New redirect
- 00:55, 16 July 2026 Proxii talk contribs created page Staff (item) (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Staff |rarity=Common |type=Weapon |value=0.1 |summary= |craft=Wood |properties=Focus (Willpower), Versatile |category=Simple |range=Melee |damage=d4 |damagetype=bash }} The staff is a simple weapon and an attack with it deals d4 bash damage. This weapon has two properties: Focus (Willpower) and Versatile. {{WP|Focus|Willpower}...")
- 00:31, 16 July 2026 Proxii talk contribs moved page Longbow to Longbow (item)
- 00:31, 16 July 2026 Proxii talk contribs created page Longbow (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Longbow |rarity=Common |type=Weapon |value=75 |summary= |craft=Cloth |properties=Aimed, Ammo, Heavy, Two-Handed |category=Martial |damage=d8 |damagetype=stab }} The shortbow is a heavy, martial weapon and an attack with it deals d8 stab damage. This weapon has three properties: Aimed (50m), Ammo (arrow), and [[Two-Handed]...")
- 00:27, 16 July 2026 Proxii talk contribs moved page Shortbow to Shortbow (item)
- 00:27, 16 July 2026 Proxii talk contribs moved page Longbow to Shortbow over a redirect without leaving a redirect
- 00:27, 16 July 2026 Proxii talk contribs deleted redirect Shortbow by overwriting (Deleted to make way for move from "Longbow")
- 00:27, 16 July 2026 Proxii talk contribs moved page Shortbow to Longbow
- 00:27, 16 July 2026 Proxii talk contribs created page Shortbow (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Shortbow |rarity=Common |type=Weapon |value=25 |summary= |craft=Cloth |properties=Aimed, Ammo, Two-Handed |category=Martial |damage=d6 |damagetype=pierce }} The shortbow is a simple weapon and an attack with it deals d6 pierce damage. This weapon has three properties: Aimed (20m), Ammo (arrow), and Two-Handed. {{WP|Aimed|20}...")
- 00:19, 16 July 2026 Proxii talk contribs created page Slingshot (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Slingshot |rarity=Common |type=Weapon |value=10 |summary= |craft=Cloth |properties=Aimed, Ammo, Two-Handed |category=Simple |range=Melee |damage=d4 |damagetype=pierce }} The slingshot is a simple weapon and an attack with it deals d4 pierce damage. This weapon has three properties: Aimed (10m), Ammo (stone), and Two-Handed. {...")
- 00:14, 16 July 2026 Proxii talk contribs moved page Tome to Tome (item)
- 00:14, 16 July 2026 Proxii talk contribs moved page Book to Tome without leaving a redirect
- 00:14, 16 July 2026 Proxii talk contribs created page Book (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Book |rarity=Common |type=Weapon |value=20 |summary= |craft=Scribe |properties=Dire, Two-Handed |category=Simple |range=Melee |damage=d4 |damagetype=bash }} The '''tome''' is a simple weapon and an attack with it deals d4 bash damage. This weapon has the Focus (Knowledge) property. {{WP|Focus|Knowledge}}")
- 00:06, 16 July 2026 Proxii talk contribs created page Scythe (Redirected page to Scythe (item)) Tag: New redirect
- 00:06, 16 July 2026 Proxii talk contribs created page Scythe (item) (Created page with "<noinclude>{{TTRPG|Item|Common Items}} </noinclude>{{Item |title=Scythe |rarity=Common |type=Weapon |value=0.5 |summary= |craft=Metal |properties=Dire, Two-Handed |category=Simple |range=Melee |damage=d8 |damagetype=stab }} The scythe is a simple melee weapon and an attack with it deals d8 stab damage. This weapon has both the Dire and Two-Handed properties. {{WP|Dire}} {{WP|Two-H...")