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<includeonly>''[[{{{1}}} (weapon property)|{{{1}}}]].'' {{#switch:{{{1}}}
<includeonly>''[[{{{1}}} (weapon property)|{{{1}}}]].'' {{#switch:{{{1}}}
|Ammo=This weapon comes with a bundle of ammunition, which counts as an extra item to be {{Carry|carried}} separately. You replenish common ammo freely whenever you finish {{psr|Downtime}}, and need not track it.
|Aimed=You can't use this weapon to attack a target within 1 {{yard}} of you unless using it as an [[Improvised Weapon|improvised weapon]]. As a [[Ranged Attack|ranged attack]], you can shoot this weapon at a target within {{2|4}} {{yard}}s of you. If you are [[skilled]] with the weapon you can shoot a distance up to {{#expr:{{{2|4}}}*3}} {{yard}}s, but when targeting beyond {{{2|4}}} you don't add your [[skill level]] to the [[Attack Roll|attack roll]]. Add either your [[Dexterity]] or [[Perception]] to [[Attack Roll|attack]] and [[damage]] rolls with this weapon, replacing [[Strength]].
|Brace=When you use your [[reaction]] to attack with this weapon, the [[Attack Roll|attack roll]] has [[advantage]]. This property only applies if you are [[skilled]] with the weapon.
|Ammo=This weapon comes with 20 {{#if:{{{2|}}}|[[{{{2}}}]]s|pieces of ammunition}}, each of which is a [[petty]] item. Each attack with this weapon consumes one {{{2|piece of ammunition}}}.
|Dire=When you [[Making an Attack|attack]] with this weapon, add your [[skill level]] to the [[Damage Roll|damage roll]] instead of the [[Attack Roll|attack roll]]. If you can't add your level to the attack roll, you don't add it to the damage roll either.
|Brace=When a creature you can see enters your [[reach]], as a [[reaction]] you can use this weapon to make one [[Melee Attack|melee attack]] targeting that creature.
|Dire=When you [[Making an Attack|attack]] with this weapon, add your [[Level|skill level]] to the [[Damage Roll|damage roll]] instead of the [[Attack Roll|attack roll]]. If you can't add your level to the attack roll, you don't add it to the damage roll either.
|Dueling=If you are [[skilled]] with this weapon, while wielding it in one hand increase your [[Melee Defense]] by 1. This benefit only applies if you have another hand that is unoccupied or holding a different Dueling weapon.
|Dueling=If you are [[skilled]] with this weapon, while wielding it in one hand increase your [[Melee Defense]] by 1. This benefit only applies if you have another hand that is unoccupied or holding a different Dueling weapon.
|Finesse=If you are [[skilled]] with this weapon, while wielding it in one hand you can add either your [[Strength]] or [[Dexterity]] to [[Attack Roll|attack]] and [[damage]] rolls made with it.
|Finesse=If you are [[skilled]] with this weapon, while wielding it in one hand you can add either your [[Strength]] or [[Dexterity]] to [[Attack Roll|attack]] and [[damage]] rolls made with it.
|Focus=If you are [[skilled]] with this weapon, holding it does not interfere with your ability to cast a [[spell]] with a somatic (S) component. This applies only to spells using the casting ability listed next to the Focus property, such as {{PSR|Knowledge}} or {{PSR|Willpower}}.
|Focus=If you are [[skilled]] with this weapon, holding it does not interfere with your ability to cast a [[spell]] with a somatic (S) component. {{#if:{{{2|}}}|This applies only to spells using [[{{{2}}}]] as your casting ability.}}
|Reach=If you are [[skilled]] with this weapon, you can use it to make a [[Melee Attack|melee attack]] against a target up to 10 feet away.
|Reach=If you are [[skilled]] with this weapon, you can use it to make a [[Melee Attack|melee attack]] against a target up to 2 {{yard}}s away.
|Special={{{2}}}
|Thrown=You can [[Throw Attack|throw]] this weapon a distance up to {{{2|4}}} {{yard}}s as an [[Throw Attack|attack]]. If you are [[skilled]] with the weapon you can throw it a distance up to {{#expr:{{{2|4}}}*3}} {{yard}}s, but when throwing it beyond {{{2|4}}} you don't add your [[skill level]] to the [[Attack Roll|attack roll]].
|Thrown=You can [[Throw Attack|throw]] this weapon a distance up to {{{2|4}}} {{yard}}s as an [[Throw Attack|attack]]. If you are [[skilled]] with the weapon you can throw it a distance up to {{#expr:{{{2|4}}}*3}} {{yard}}s, but when throwing it beyond {{{2|4}}} you don't add your [[skill level]] to the [[Attack Roll|attack roll]].
|Versatile=If you are [[skilled]] with this [[weapon]] and use it in two hands for a [[Melee Attack|melee attack]], add your [[Strength]] to the dealt [[damage]] a second time.
|Versatile=If you are [[skilled]] with this [[weapon]] and use it in two hands for a [[Melee Attack|melee attack]], increase the dealt [[damage]] by 1.
|Two-Handed=You can only [[Making an Attack|attack]] with this weapon while wielding it in two hands. You can still hold the weapon without attacking using only one hand.
|Two-Handed=You can only [[Making an Attack|attack]] with this weapon while wielding it in two hands. You can still hold the weapon without attacking using only one hand.
}} {{#if:{{{nocat|}}}||[[Category:{{{1}}}]]}}</includeonly><noinclude>[[Category:Templates]]</noinclude>
}} {{#if:{{{nocat|}}}||[[Category:{{{1}}}]]}}</includeonly><noinclude>[[Category:Templates]]</noinclude>

Revision as of 23:38, 15 July 2026