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|Aimed=You can't use this weapon to attack a target within 1 {{yard}} of you unless using it as an [[Improvised Weapon|improvised weapon]]. As a [[Ranged Attack|ranged attack]], you can shoot this weapon at a target within {{{2|4}}} {{yard}}s of you. If you are [[skilled]] with the weapon you can shoot a distance up to {{#expr:{{{2|4}}}*3}} {{yard}}s, but when targeting beyond {{{2|4}}} you don't add your [[skill level]] to the [[Attack Roll|attack roll]]. Add either your [[Dexterity]] or [[Perception]] to [[Attack Roll|attack]] and [[damage]] rolls with this weapon, replacing [[Strength]]. | |Aimed=You can't use this weapon to attack a target within 1 {{yard}} of you unless using it as an [[Improvised Weapon|improvised weapon]]. As a [[Ranged Attack|ranged attack]], you can shoot this weapon at a target within {{{2|4}}} {{yard}}s of you. If you are [[skilled]] with the weapon you can shoot a distance up to {{#expr:{{{2|4}}}*3}} {{yard}}s, but when targeting beyond {{{2|4}}} you don't add your [[skill level]] to the [[Attack Roll|attack roll]]. Add either your [[Dexterity]] or [[Perception]] to [[Attack Roll|attack]] and [[damage]] rolls with this weapon, replacing [[Strength]]. | ||
|Ammo=This weapon comes with 20 {{#if:{{{2|}}}|[[{{{2}}}]]s|pieces of ammunition}}, each of which is a [[petty]] item. Each attack with this weapon consumes one {{{2|piece of ammunition}}}. | |Ammo=This weapon comes with 20 {{#if:{{{2|}}}|[[{{{2}}}]]s|pieces of ammunition}}, each of which is a [[petty]] item. Each attack with this weapon consumes one {{{2|piece of ammunition}}}. | ||
|Brace=When a creature you can see enters | |Brace=When a creature you can see enters a space within 1 {{yard}} of you, as a [[reaction]] you can use this weapon to make one [[Melee Attack|melee attack]] targeting that creature. | ||
|Dire=When you [[Making an Attack|attack]] with this weapon, add your [[Level|skill level]] to the [[Damage Roll|damage roll]] instead of the [[Attack Roll|attack roll]]. If you can't add your level to the attack roll, you don't add it to the damage roll either. | |Dire=When you [[Making an Attack|attack]] with this weapon, add your [[Level|skill level]] to the [[Damage Roll|damage roll]] instead of the [[Attack Roll|attack roll]]. If you can't add your level to the attack roll, you don't add it to the damage roll either. | ||
|Dueling= | |Dueling=While you are wielding at least one Dueling weapon, increase your [[Melee Defense]] by 1 unless you have another hand holding something other than another Dueling weapon. | ||
|Finesse=If you are [[skilled]] with this weapon, while wielding it in one hand you can add either your [[Strength]] or [[Dexterity]] to [[Attack Roll|attack]] and [[damage]] rolls made with it. | |Finesse=If you are [[skilled]] with this weapon, while wielding it in one hand you can add either your [[Strength]] or [[Dexterity]] to [[Attack Roll|attack]] and [[damage]] rolls made with it. | ||
|Focus=If you are [[skilled]] with this weapon, holding it does not interfere with your ability to cast a [[spell]] with a somatic (S) component. {{#if:{{{2|}}}|This applies only to spells using [[{{{2}}}]] as your casting ability.}} | |Focus=If you are [[skilled]] with this weapon, holding it does not interfere with your ability to cast a [[spell]] with a somatic (S) component. {{#if:{{{2|}}}|This applies only to spells using [[{{{2}}}]] as your casting ability.}} | ||