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<noinclude>{{TTRPG|Attributes}} __NOTOC__</noinclude>
<noinclude>{{TTRPG|Attributes}} __NOTOC__</noinclude>
'''Constitution''' is one of the six {{psr|Ability Scores}}.
'''Constitution''' is one of the six {{psr|Attributes}}. Constitution measures health, stamina, and vital force.
 
Constitution measures health, stamina, and vital force.


<h3>Constitution Checks</h3>
<h3>Constitution Checks</h3>
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As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.


<h3>{{PSR|Grit}} {{PSR|Save}}s</h3>
<h3>Saving Throws</h3>
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.
Constitution {{psr|Saving Throw}}s are made against hazards that would challenge your immune system, stamina, or bodily composition. Possibilities include poison, disease, extreme heat, extreme cold, {{psr|Suffocation|holding your breath}}, and anything that could induce {{psr|Exhaustion}}.


<h3>Constitution Mark</h3>
<h3>Constitution Mark</h3>
Your {{PSR|Ability Mark|Constitution mark}} equals: '''8 + {{PSR|PB}} + Constitution'''.
Your {{PSR|Ability Mark|Constitution mark}} equals: '''8 + {{PSR|SB}} + Constitution'''.


This mark is used by features that originate from your body's inner workings, such as a dragon's fiery breath.
This mark is used by features that originate from your body's inner workings, such as a dragon's fiery breath.


<h3>HD & HP</h3>
<h3>Hit Points</h3>
{| class="wikitable" style="float:right; text-align:center;margin-left:12px;"
Your {{psr|Hit Points}} (HP) represent how much [[damage]] you can take before being {{psr|Knocked Out}}. A higher Constitution gives you higher hit points to begin with, and also enables you to recover more hit points from a {{psr|Quick Rest}}.
! [[Constitution]] !! HD
|-
| -1 or lower || d4
|-
| 0 or 1 || d6
|-
| 2 or 3 || d8
|-
| 4 or 5 || d10
|-
| 6 or higher || d12
|}
Your Constitution affects the size of your [[Hit Dice]] (or HD), which in turn affects your number of [[Hit Points|hit points]] (or HP).
* Constitution below gives you d4 Hit Dice.
* Constitution 0-1 gives you d6 Hit Dice
* Constitution 2-3 gives you d8 HD
* Constitution 4 or 5 gives you d10 HD
* Constitution score above 5 gives you d12 HD.
 
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you've lost, but your HP can't be restored above its Limit.
* Exhaustion and injuries can reduce your HP Limit itself, in turn limiting how much HP you can restore.
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your '''HP Limit''', instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].

Latest revision as of 13:17, 26 September 2026

Constitution is one of the six attributes. Constitution measures health, stamina, and vital force.

Constitution Checks

A Constitution check can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:

  • Athletics. Run, swim, or climb for a long distance or a long time.
  • Performance. Dance, drum, or speak for hours on end.
  • Unskilled. Labor without rest for a long time. Stay awake. Quaff an entire stein of ale in one go.

As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.

Saving Throws

Constitution saving throws are made against hazards that would challenge your immune system, stamina, or bodily composition. Possibilities include poison, disease, extreme heat, extreme cold, holding your breath, and anything that could induce exhaustion.

Constitution Mark

Your Constitution mark equals: 8 + SB + Constitution.

This mark is used by features that originate from your body's inner workings, such as a dragon's fiery breath.

Hit Points

Your hit points (HP) represent how much damage you can take before being knocked out. A higher Constitution gives you higher hit points to begin with, and also enables you to recover more hit points from a quick rest.