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	<id>https://shatterspark.com/index.php?action=history&amp;feed=atom&amp;title=Strength</id>
	<title>Strength - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://shatterspark.com/index.php?action=history&amp;feed=atom&amp;title=Strength"/>
	<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Strength&amp;action=history"/>
	<updated>2026-08-31T21:51:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://shatterspark.com/index.php?title=Strength&amp;diff=197&amp;oldid=prev</id>
		<title>Proxii: header update</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Strength&amp;diff=197&amp;oldid=prev"/>
		<updated>2026-07-30T11:29:41Z</updated>

		<summary type="html">&lt;p&gt;header update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:29, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Attributes&lt;/ins&gt;}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Strength&amp;diff=193&amp;oldid=prev</id>
		<title>Proxii: Created page with &quot;&lt;noinclude&gt;{{TTRPG}} __NOTOC__&lt;/noinclude&gt; &#039;&#039;&#039;Strength&#039;&#039;&#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.   &lt;h3&gt;Strength Checks&lt;/h3&gt; A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include: * &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Climb wit...&quot;</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Strength&amp;diff=193&amp;oldid=prev"/>
		<updated>2026-07-30T11:12:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{TTRPG}} __NOTOC__&amp;lt;/noinclude&amp;gt; &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.   &amp;lt;h3&amp;gt;Strength Checks&amp;lt;/h3&amp;gt; A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include: * &amp;#039;&amp;#039;{{PSR|Skill|Athletics}}&amp;#039;&amp;#039;. Climb wit...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;br /&gt;
__NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include:&lt;br /&gt;
* &amp;#039;&amp;#039;{{PSR|Skill|Athletics}}&amp;#039;&amp;#039;. Climb with poor handholds. Swim through river rapids. Jump while carrying a person. Hold onto a vehicle while being dragged behind. Deadlift a heavy object.&lt;br /&gt;
* &amp;#039;&amp;#039;{{PSR|Skill|Engineering}}&amp;#039;&amp;#039;. Force open a stuck or barred door. Smash a mechanical device. Pull a heavy lever.&lt;br /&gt;
* &amp;#039;&amp;#039;{{PSR|Skill|Intimidation}}&amp;#039;&amp;#039;. Instill fear into your foes with a beastly show of Strength.&lt;br /&gt;
* &amp;#039;&amp;#039;{{PSR|Skill|Medicine}}&amp;#039;&amp;#039;. Deliver a satisfying massage.&lt;br /&gt;
* &amp;#039;&amp;#039;{{PSR|Skill|Performance}}&amp;#039;&amp;#039;. Entertain with feats of strength or athleticism, such as in a stunt show or circus act.&lt;br /&gt;
* &amp;#039;&amp;#039;Unskilled.&amp;#039;&amp;#039; Hold a cart back from rolling downhill. In this case proficiency with [[Vehicle (PSR Supplement)|land vehicles]] could apply.&lt;br /&gt;
&lt;br /&gt;
Strikes and other actions that deal [[damage]] can be modeled with {{psr|Unarmed Strike}}s and [[attack roll]]s, instead of checks. &lt;br /&gt;
&lt;br /&gt;
Physical feats of endurance are better covered by {{PSR|Constitution}} {{psr|Check}}s, and tasks related to precise movement belong to {{PSR|Dexterity}} {{psr|Check}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Saving Throws&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your Strength and {{PSR|Dexterity}} modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and {{PSR|Constitution}} is added to your [[Grit]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Strength mark}} equals &amp;#039;&amp;#039;&amp;#039;8 + [[Skill Level]] + Strength&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;ve {{PSR|Grappled}} or {{PSR|Mounted}} a creature, to attempt escape the creature makes a {{psr|Saving Throw}} against your Strength mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
Add your Strength modifier to your {{psr|Making an Attack|attack roll}} and your {{psr|Damage}} roll when attacking with a {{psr|Weapon}} such as an [[axe]], [[staff]], or [[javelin]].&lt;br /&gt;
&lt;br /&gt;
Add your Strength modifier to your attack rolls and damage for an {{psr|Unarmed Strike}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Carry Slots&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can carry a number of {{psr|Item}}s equaling 10 + your Strength. These are called your {{psr|Carry Slot}}s. &lt;br /&gt;
&lt;br /&gt;
Up to 5 {{psr|Light}} items instead only occupy one carry slot. A {{psr|Heavy}} item occupies 5 slots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Heavy Items&amp;lt;/h3&amp;gt;&lt;br /&gt;
High Strength enables you to better handle {{psr|Heavy}} items.&lt;br /&gt;
* You need a Strength higher than 0 to effectively wield {{psr|Heavy}} {{psr|Weapon}}s.&lt;br /&gt;
* While you wield a {{psr|Heavy}} {{psr|Shield}}, having a Strength score above 0.&lt;br /&gt;
* While wearing {{psr|Heavy}} {{psr|Attire}}, you can&amp;#039;t cast a spell with a somatic component (S) unless your Strength modifier exceeds the number of heavy attire pieces you are wearing. (See [[Casting in Heavy Attire]].)&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
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