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	<id>https://shatterspark.com/index.php?action=history&amp;feed=atom&amp;title=Attunement</id>
	<title>Attunement - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://shatterspark.com/index.php?action=history&amp;feed=atom&amp;title=Attunement"/>
	<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attunement&amp;action=history"/>
	<updated>2026-10-17T22:05:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.4</generator>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attunement&amp;diff=206&amp;oldid=prev</id>
		<title>Proxii at 12:51, 26 September 2026</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attunement&amp;diff=206&amp;oldid=prev"/>
		<updated>2026-09-26T12:51:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:51, 26 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;Sometimes an [[item]] requires &#039;&#039;&#039;attunement&#039;&#039;&#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one [[shift]] (or 4 hours) &lt;/del&gt;of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;Sometimes an [[item]] requires &#039;&#039;&#039;attunement&#039;&#039;&#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a minute &lt;/ins&gt;of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{a}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{a}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your body shape and size. However, attunement isn’t exclusive to magic items. Moving effectively in [[Knight&amp;#039;s Plate|plate armor]] for example requires practice and adjustment, through attunement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your body shape and size. However, attunement isn’t exclusive to magic items. Moving effectively in [[Knight&amp;#039;s Plate|plate armor]] for example requires practice and adjustment, through attunement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attunement&amp;diff=141&amp;oldid=prev</id>
		<title>Proxii: reformatting</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attunement&amp;diff=141&amp;oldid=prev"/>
		<updated>2026-07-29T16:29:17Z</updated>

		<summary type="html">&lt;p&gt;reformatting&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:29, 29 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;Sometimes an [[item]] requires &amp;#039;&amp;#039;&amp;#039;attunement&amp;#039;&amp;#039;&amp;#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through one [[shift]] (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;Sometimes an [[item]] requires &amp;#039;&amp;#039;&amp;#039;attunement&amp;#039;&amp;#039;&amp;#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through one [[shift]] (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{a}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your body shape and size.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your body shape and size&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However, attunement isn’t exclusive to magic items. Moving effectively in [[Knight&#039;s Plate|plate armor]] for example requires practice and adjustment, through attunement&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{a}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you use such an item without first attuning to it, you can still use its basic object effects. A magic [[sword]] for example would function just like a regular sword, and an unattuned wand still makes for a fine fetching stick.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you use such an item without first attuning to it, you can still use its basic object effects. A magic [[sword]] for example would function just like a regular sword, and an unattuned wand still makes for a fine fetching stick.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attunement isn’t exclusive to magic items. Moving effectively in [[Knight&#039;s Plate|plate armor]] for example requires practice and adjustment, through attunement.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;h3&amp;gt;&lt;/ins&gt;Attunement Limits&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/h3&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can maintain &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up to 3 &lt;/ins&gt;attunements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simultaneously&lt;/ins&gt;. If this limit would be exceeded, attuning to a new item will break your attunement to a previous item of your choice.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/del&gt;Attunement Limits&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can maintain &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a number of &lt;/del&gt;attunements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equal to your [[Skill Level|skill level]]&lt;/del&gt;. If this limit would be exceeded, attuning to a new item will break your attunement to a previous item of your choice.  &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can’t be attuned to two copies of the same item.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can’t be attuned to two copies of the same item.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An item can be attuned to no more than one creature at a time. Attuning to an item breaks its attunement with any previous creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An item can be attuned to no more than one creature at a time. Attuning to an item breaks its attunement with any previous creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attunement&amp;diff=55&amp;oldid=prev</id>
		<title>Proxii: Created page with &quot;&lt;noinclude&gt;{{TTRPG}} &lt;/noinclude&gt;Sometimes an item requires &#039;&#039;&#039;attunement&#039;&#039;&#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through one shift (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.  Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your bod...&quot;</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attunement&amp;diff=55&amp;oldid=prev"/>
		<updated>2026-07-15T12:23:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{TTRPG}} &amp;lt;/noinclude&amp;gt;Sometimes an &lt;a href=&quot;/index.php?title=Item&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Item (page does not exist)&quot;&gt;item&lt;/a&gt; requires &amp;#039;&amp;#039;&amp;#039;attunement&amp;#039;&amp;#039;&amp;#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through one &lt;a href=&quot;/index.php?title=Shift&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shift (page does not exist)&quot;&gt;shift&lt;/a&gt; (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.  Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your bod...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;Sometimes an [[item]] requires &amp;#039;&amp;#039;&amp;#039;attunement&amp;#039;&amp;#039;&amp;#039; before you can benefit from its full effects. Attunement is a bond with an item obtained through one [[shift]] (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in cumbersome armor, or meditating with a magic amulet.&lt;br /&gt;
&lt;br /&gt;
Finishing attunement with the item instills you with familiarity with how to use it, and if the item is magical it resizes to your body shape and size.&lt;br /&gt;
&lt;br /&gt;
If you use such an item without first attuning to it, you can still use its basic object effects. A magic [[sword]] for example would function just like a regular sword, and an unattuned wand still makes for a fine fetching stick. &lt;br /&gt;
&lt;br /&gt;
Attunement isn’t exclusive to magic items. Moving effectively in [[Knight&amp;#039;s Plate|plate armor]] for example requires practice and adjustment, through attunement.&lt;br /&gt;
&lt;br /&gt;
===Attunement Limits===&lt;br /&gt;
* You can maintain a number of attunements equal to your [[Skill Level|skill level]]. If this limit would be exceeded, attuning to a new item will break your attunement to a previous item of your choice. &lt;br /&gt;
* You can’t be attuned to two copies of the same item. &lt;br /&gt;
* An item can be attuned to no more than one creature at a time. Attuning to an item breaks its attunement with any previous creature.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
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