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	<id>https://shatterspark.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Proxii</id>
	<title>Shatterspark - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://shatterspark.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Proxii"/>
	<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php/Special:Contributions/Proxii"/>
	<updated>2026-09-02T10:57:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=205</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=205"/>
		<updated>2026-07-30T11:53:33Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Attributes}}. Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HD &amp;amp; HP&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (HD), which in turn affects your number of [[Hit Points|hit points]] (HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.&lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] (KO&#039;d) until you regain HP. While knocked out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP (which is already 0 and can&#039;t go lower). If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=204</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=204"/>
		<updated>2026-07-30T11:52:27Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HD &amp;amp; HP&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (HD), which in turn affects your number of [[Hit Points|hit points]] (HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.&lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] (KO&#039;d) until you regain HP. While knocked out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP (which is already 0 and can&#039;t go lower). If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=203</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=203"/>
		<updated>2026-07-30T11:51:56Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HD &amp;amp; HP&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (HD), which in turn affects your number of [[Hit Points|hit points]] (HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.&lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=202</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=202"/>
		<updated>2026-07-30T11:51:19Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HD &amp;amp; HP&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (HD), which in turn affects your number of [[Hit Points|hit points]] (HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.&lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* Exhaustion and injuries can reduce your HP Limit itself, in turn limiting how much HP you can restore.&lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=201</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=201"/>
		<updated>2026-07-30T11:50:43Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HD &amp;amp; HP&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (or HD), which in turn affects your number of [[Hit Points|hit points]] (or HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your HP Limit is 16. Various game effects can change your HP Limit, but whenever you finish [[downtime]] your HP Limit is reset to this value.&lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* Exhaustion and injuries can reduce your HP Limit itself, in turn limiting how much HP you can restore.&lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=200</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=200"/>
		<updated>2026-07-30T11:48:23Z</updated>

		<summary type="html">&lt;p&gt;Proxii: header update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HP &amp;amp; HD&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (or HD), which in turn affects your number of [[Hit Points|hit points]] (or HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your hit point maximum is 16. &lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* Exhaustion and injuries can reduce your HP Limit itself, in turn limiting how much HP you can restore.&lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Constitution&amp;diff=199</id>
		<title>Constitution</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Constitution&amp;diff=199"/>
		<updated>2026-07-30T11:48:09Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{PSR Header|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt; &amp;#039;&amp;#039;&amp;#039;Constitution&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Ability Scores}}.  Constitution measures health, stamina, and vital force.  &amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt; A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include: * &amp;#039;&amp;#039;{{PSR|Skill|Athletics}}.&amp;#039;&amp;#039; Run, swim, or climb for a long distance or a long time. * &amp;#039;&amp;#039;{{PSR|Skill|Performance}}.&amp;#039;&amp;#039; Dance, drum,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PSR Header|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution&#039;&#039;&#039; is one of the six {{psr|Ability Scores}}.&lt;br /&gt;
&lt;br /&gt;
Constitution measures health, stamina, and vital force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Constitution {{psr|Check}} can model any task relying on physical stamina or to push beyond your limits. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}.&#039;&#039; Run, swim, or climb for a long distance or a long time.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}.&#039;&#039; Dance, drum, or speak for hours on end.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Labor without rest for a long time. Stay awake. &amp;lt;!--Resist hunger or thirst. Hold your breath.--&amp;gt; Quaff an entire stein of ale in one go. &lt;br /&gt;
As the nature of endurance is often passive, Constitution checks are possibly the least common of the six attributes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Grit}} {{PSR|Save}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and Constitution is added to your {{PSR|Grit}} {{psr|Saving Throw}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Constitution Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Constitution mark}} equals: &#039;&#039;&#039;8 + {{PSR|PB}} + Constitution&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mark is used by features that originate from your body&#039;s inner workings, such as a dragon&#039;s fiery breath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;HP &amp;amp; HD&amp;lt;/h3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; text-align:center;margin-left:12px;&amp;quot;&lt;br /&gt;
! [[Constitution]] !! HD&lt;br /&gt;
|-&lt;br /&gt;
| -1 or lower || d4&lt;br /&gt;
|-&lt;br /&gt;
| 0 or 1 || d6&lt;br /&gt;
|-&lt;br /&gt;
| 2 or 3 || d8&lt;br /&gt;
|-&lt;br /&gt;
| 4 or 5 || d10&lt;br /&gt;
|-&lt;br /&gt;
| 6 or higher || d12&lt;br /&gt;
|}&lt;br /&gt;
Your Constitution affects the size of your [[Hit Dice]] (or HD), which in turn affects your number of [[Hit Points|hit points]] (or HP).&lt;br /&gt;
* Constitution below gives you d4 Hit Dice.&lt;br /&gt;
* Constitution 0-1 gives you d6 Hit Dice&lt;br /&gt;
* Constitution 2-3 gives you d8 HD&lt;br /&gt;
* Constitution 4 or 5 gives you d10 HD&lt;br /&gt;
* Constitution score above 5 gives you d12 HD. &lt;br /&gt;
&lt;br /&gt;
Your {{PSR|HP Limit}} initially equals your [[Skill Level|skill level]] &amp;amp;times; the size of your Hit Dice. For example if you have 2d8 Hit Dice, your hit point maximum is 16. &lt;br /&gt;
* Taking [[damage]] causes you to lose HP. Some effects can restore HP you&#039;ve lost, but your HP can&#039;t be restored above its Limit. &lt;br /&gt;
* Exhaustion and injuries can reduce your HP Limit itself, in turn limiting how much HP you can restore.&lt;br /&gt;
* If your HP drops to 0 you become [[Knocked Out|knocked out]] until you regain HP. While Knocked Out any damage you take reduces your &#039;&#039;&#039;HP Limit&#039;&#039;&#039;, instead of reducing your HP as normal. If your HP Limit itself is reduced to 0, you [[death|die]].&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Dexterity&amp;diff=198</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Dexterity&amp;diff=198"/>
		<updated>2026-07-30T11:29:50Z</updated>

		<summary type="html">&lt;p&gt;Proxii: spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is one of the six [[attributes]]. Dexterity measures agility, reflexes, and coordination.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Craft a miniscule, detailed item such as a ship in a bottle.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Play a stringed instrument or perform a difficult dance.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Sleight of Hand}}&#039;&#039;. Pick locks or pockets. Juggle. Perform legerdemain. Pull tricks with cards and coins.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Stealth}}&#039;&#039;. {{PSR|Hide}} or remain hidden. Move quietly without being detected.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Wilderness}}&#039;&#039;. Steer a speeding steed through a dense forest while evading pursuers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Saving Throw}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your {{PSR|Strength}} and Dexterity modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your Dexterity and {{PSR|Perception}} is added to your [[Reflex]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Defense}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your defense equals:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;10 + Dexterity&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; + total {{psr|Armor}} bonus&#039;&#039;&#039;, to a maximum of 25.&lt;br /&gt;
&lt;br /&gt;
{{PSR|Cover}} and a {{psr|Shield}} can increase your defense even above 25.&lt;br /&gt;
&lt;br /&gt;
Wearing [[heavy]] [[attire]] limits how much of your Dexterity is added to your defense. If you&#039;re wearing 2 or more pieces of heavy attire, your Dexterity isn&#039;t added to your defense at all&amp;amp;mdash;even if your Dexterity is negative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Dexterity mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Dexterity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bombs, acids, holy water, and other lobbed projectiles call for the target to make a {{psr|Saving Throw}} against your Dexterity {{psr|Mark}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Stealth Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
When you take the {{PSR|Hide}} action, how well you’re hidden is determined by your Stealth mark. This normally equals 10 + your Dexterity. If you&#039;re proficient in {{PSR|Stealth}}, you also add your [[Skill Level]] to this total.&lt;br /&gt;
* Subtract 5 if you&#039;re wearing loud {{psr|Attire}} or would otherwise have {{psr|Disadvantage}} on a Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}}. Add 5 if you would have {{psr|Advantage}} on such a check.&lt;br /&gt;
* Any other modifier that would be added to your Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}} is applied to this mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can add your Dexterity modifier to your attack roll and your damage roll when you attack with certain {{psr|Weapon}}s, such as a rapier or slingshot.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Strength&amp;diff=197</id>
		<title>Strength</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Strength&amp;diff=197"/>
		<updated>2026-07-30T11:29:41Z</updated>

		<summary type="html">&lt;p&gt;Proxii: header update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}} __NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Climb with poor handholds. Swim through river rapids. Jump while carrying a person. Hold onto a vehicle while being dragged behind. Deadlift a heavy object.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Force open a stuck or barred door. Smash a mechanical device. Pull a heavy lever.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Intimidation}}&#039;&#039;. Instill fear into your foes with a beastly show of Strength.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Medicine}}&#039;&#039;. Deliver a satisfying massage.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Entertain with feats of strength or athleticism, such as in a stunt show or circus act.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Hold a cart back from rolling downhill. In this case proficiency with [[Vehicle (PSR Supplement)|land vehicles]] could apply.&lt;br /&gt;
&lt;br /&gt;
Strikes and other actions that deal [[damage]] can be modeled with {{psr|Unarmed Strike}}s and [[attack roll]]s, instead of checks. &lt;br /&gt;
&lt;br /&gt;
Physical feats of endurance are better covered by {{PSR|Constitution}} {{psr|Check}}s, and tasks related to precise movement belong to {{PSR|Dexterity}} {{psr|Check}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Saving Throws&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your Strength and {{PSR|Dexterity}} modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and {{PSR|Constitution}} is added to your [[Grit]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Strength mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Strength&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve {{PSR|Grappled}} or {{PSR|Mounted}} a creature, to attempt escape the creature makes a {{psr|Saving Throw}} against your Strength mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
Add your Strength modifier to your {{psr|Making an Attack|attack roll}} and your {{psr|Damage}} roll when attacking with a {{psr|Weapon}} such as an [[axe]], [[staff]], or [[javelin]].&lt;br /&gt;
&lt;br /&gt;
Add your Strength modifier to your attack rolls and damage for an {{psr|Unarmed Strike}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Carry Slots&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can carry a number of {{psr|Item}}s equaling 10 + your Strength. These are called your {{psr|Carry Slot}}s. &lt;br /&gt;
&lt;br /&gt;
Up to 5 {{psr|Light}} items instead only occupy one carry slot. A {{psr|Heavy}} item occupies 5 slots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Heavy Items&amp;lt;/h3&amp;gt;&lt;br /&gt;
High Strength enables you to better handle {{psr|Heavy}} items.&lt;br /&gt;
* You need a Strength higher than 0 to effectively wield {{psr|Heavy}} {{psr|Weapon}}s.&lt;br /&gt;
* While you wield a {{psr|Heavy}} {{psr|Shield}}, having a Strength score above 0.&lt;br /&gt;
* While wearing {{psr|Heavy}} {{psr|Attire}}, you can&#039;t cast a spell with a somatic component (S) unless your Strength modifier exceeds the number of heavy attire pieces you are wearing. (See [[Casting in Heavy Attire]].)&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Dexterity&amp;diff=196</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Dexterity&amp;diff=196"/>
		<updated>2026-07-30T11:29:14Z</updated>

		<summary type="html">&lt;p&gt;Proxii: header update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}}&lt;br /&gt;
__NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is one of the six [[attributes]]. Dexterity measures agility, reflexes, and coordination.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Craft a miniscule, detailed item such as a ship in a bottle.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Play a stringed instrument or perform a difficult dance.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Sleight of Hand}}&#039;&#039;. Pick locks or pockets. Juggle. Perform legerdemain. Pull tricks with cards and coins.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Stealth}}&#039;&#039;. {{PSR|Hide}} or remain hidden. Move quietly without being detected.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Wilderness}}&#039;&#039;. Steer a speeding steed through a dense forest while evading pursuers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Saving Throw}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your {{PSR|Strength}} and Dexterity modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your Dexterity and {{PSR|Perception}} is added to your [[Reflex]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Defense}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your defense equals:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;10 + Dexterity&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; + total {{psr|Armor}} bonus&#039;&#039;&#039;, to a maximum of 25.&lt;br /&gt;
&lt;br /&gt;
{{PSR|Cover}} and a {{psr|Shield}} can increase your defense even above 25.&lt;br /&gt;
&lt;br /&gt;
Wearing [[heavy]] [[attire]] limits how much of your Dexterity is added to your defense. If you&#039;re wearing 2 or more pieces of heavy attire, your Dexterity isn&#039;t added to your defense at all&amp;amp;mdash;even if your Dexterity is negative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Dexterity mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Dexterity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bombs, acids, holy water, and other lobbed projectiles call for the target to make a {{psr|Saving Throw}} against your Dexterity {{psr|Mark}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Stealth Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
When you take the {{PSR|Hide}} action, how well you’re hidden is determined by your Stealth mark. This normally equals 10 + your Dexterity. If you&#039;re proficient in {{PSR|Stealth}}, you also add your [[Skill Level]] to this total.&lt;br /&gt;
* Subtract 5 if you&#039;re wearing loud {{psr|Attire}} or would otherwise have {{psr|Disadvantage}} on a Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}}. Add 5 if you would have {{psr|Advantage}} on such a check.&lt;br /&gt;
* Any other modifier that would be added to your Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}} is applied to this mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can add your Dexterity modifier to your attack roll and your damage roll when you attack with certain {{psr|Weapon}}s, such as a rapier or slingshot.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Dexterity&amp;diff=195</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Dexterity&amp;diff=195"/>
		<updated>2026-07-30T11:29:04Z</updated>

		<summary type="html">&lt;p&gt;Proxii: header update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG|Attributes}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is one of the six [[attributes]]. Dexterity measures agility, reflexes, and coordination.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Craft a miniscule, detailed item such as a ship in a bottle.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Play a stringed instrument or perform a difficult dance.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Sleight of Hand}}&#039;&#039;. Pick locks or pockets. Juggle. Perform legerdemain. Pull tricks with cards and coins.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Stealth}}&#039;&#039;. {{PSR|Hide}} or remain hidden. Move quietly without being detected.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Wilderness}}&#039;&#039;. Steer a speeding steed through a dense forest while evading pursuers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Saving Throw}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your {{PSR|Strength}} and Dexterity modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your Dexterity and {{PSR|Perception}} is added to your [[Reflex]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Defense}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your defense equals:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;10 + Dexterity&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; + total {{psr|Armor}} bonus&#039;&#039;&#039;, to a maximum of 25.&lt;br /&gt;
&lt;br /&gt;
{{PSR|Cover}} and a {{psr|Shield}} can increase your defense even above 25.&lt;br /&gt;
&lt;br /&gt;
Wearing [[heavy]] [[attire]] limits how much of your Dexterity is added to your defense. If you&#039;re wearing 2 or more pieces of heavy attire, your Dexterity isn&#039;t added to your defense at all&amp;amp;mdash;even if your Dexterity is negative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Dexterity mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Dexterity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bombs, acids, holy water, and other lobbed projectiles call for the target to make a {{psr|Saving Throw}} against your Dexterity {{psr|Mark}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Stealth Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
When you take the {{PSR|Hide}} action, how well you’re hidden is determined by your Stealth mark. This normally equals 10 + your Dexterity. If you&#039;re proficient in {{PSR|Stealth}}, you also add your [[Skill Level]] to this total.&lt;br /&gt;
* Subtract 5 if you&#039;re wearing loud {{psr|Attire}} or would otherwise have {{psr|Disadvantage}} on a Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}}. Add 5 if you would have {{psr|Advantage}} on such a check.&lt;br /&gt;
* Any other modifier that would be added to your Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}} is applied to this mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can add your Dexterity modifier to your attack roll and your damage roll when you attack with certain {{psr|Weapon}}s, such as a rapier or slingshot.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Dexterity&amp;diff=194</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Dexterity&amp;diff=194"/>
		<updated>2026-07-30T11:26:20Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{PSR Header}} &amp;lt;/noinclude&amp;gt;__NOTOC__ &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; is one of the six attributes. Dexterity measures agility, reflexes, and coordination.  &amp;lt;h3&amp;gt;Dexterity Checks&amp;lt;/h3&amp;gt; A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include: * &amp;#039;&amp;#039;{{PSR|Skill|Athletics}}&amp;#039;&amp;#039;. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls. * &amp;#039;&amp;#039;{{PSR|Skill|Engineering}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PSR Header}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is one of the six [[attributes]]. Dexterity measures agility, reflexes, and coordination.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Dexterity {{psr|Check}} can model any attempt to move nimbly, quickly, quietly, gracefully, or with balance. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Stay on your feet in a tricky situation. Perform acrobatic stunts such as backflips and rolls.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Craft a miniscule, detailed item such as a ship in a bottle.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Play a stringed instrument or perform a difficult dance.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Sleight of Hand}}&#039;&#039;. Pick locks or pockets. Juggle. Perform legerdemain. Pull tricks with cards and coins.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Stealth}}&#039;&#039;. {{PSR|Hide}} or remain hidden. Move quietly without being detected.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Wilderness}}&#039;&#039;. Steer a speeding steed through a dense forest while evading pursuers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Saving Throw}}s&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your {{PSR|Strength}} and Dexterity modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your Dexterity and {{PSR|Perception}} is added to your [[Reflex]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;{{PSR|Defense}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your defense equals:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;10 + Dexterity&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; + total {{psr|Armor}} bonus&#039;&#039;&#039;, to a maximum of 25.&lt;br /&gt;
&lt;br /&gt;
{{PSR|Cover}} and a {{psr|Shield}} can increase your defense even above 25.&lt;br /&gt;
&lt;br /&gt;
Wearing [[heavy]] [[attire]] limits how much of your Dexterity is added to your defense. If you&#039;re wearing 2 or more pieces of heavy attire, your Dexterity isn&#039;t added to your defense at all&amp;amp;mdash;even if your Dexterity is negative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Dexterity Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Dexterity mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Dexterity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bombs, acids, holy water, and other lobbed projectiles call for the target to make a {{psr|Saving Throw}} against your Dexterity {{psr|Mark}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Stealth Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
When you take the {{PSR|Hide}} action, how well you’re hidden is determined by your Stealth mark. This normally equals 10 + your Dexterity. If you&#039;re proficient in {{PSR|Stealth}}, you also add your [[Skill Level]] to this total.&lt;br /&gt;
* Subtract 5 if you&#039;re wearing loud {{psr|Attire}} or would otherwise have {{psr|Disadvantage}} on a Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}}. Add 5 if you would have {{psr|Advantage}} on such a check.&lt;br /&gt;
* Any other modifier that would be added to your Dexterity ({{PSR|Stealth}}) {{psr|Ability Check|check}} is applied to this mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can add your Dexterity modifier to your attack roll and your damage roll when you attack with certain {{psr|Weapon}}s, such as a rapier or slingshot.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Strength&amp;diff=193</id>
		<title>Strength</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Strength&amp;diff=193"/>
		<updated>2026-07-30T11:12:28Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{TTRPG}} __NOTOC__&amp;lt;/noinclude&amp;gt; &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.   &amp;lt;h3&amp;gt;Strength Checks&amp;lt;/h3&amp;gt; A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include: * &amp;#039;&amp;#039;{{PSR|Skill|Athletics}}&amp;#039;&amp;#039;. Climb wit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&lt;br /&gt;
__NOTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; is one of the six {{psr|Attributes}}. Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Checks&amp;lt;/h3&amp;gt;&lt;br /&gt;
A Strength {{psr|Check}} can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Other possibilities include:&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Athletics}}&#039;&#039;. Climb with poor handholds. Swim through river rapids. Jump while carrying a person. Hold onto a vehicle while being dragged behind. Deadlift a heavy object.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Engineering}}&#039;&#039;. Force open a stuck or barred door. Smash a mechanical device. Pull a heavy lever.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Intimidation}}&#039;&#039;. Instill fear into your foes with a beastly show of Strength.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Medicine}}&#039;&#039;. Deliver a satisfying massage.&lt;br /&gt;
* &#039;&#039;{{PSR|Skill|Performance}}&#039;&#039;. Entertain with feats of strength or athleticism, such as in a stunt show or circus act.&lt;br /&gt;
* &#039;&#039;Unskilled.&#039;&#039; Hold a cart back from rolling downhill. In this case proficiency with [[Vehicle (PSR Supplement)|land vehicles]] could apply.&lt;br /&gt;
&lt;br /&gt;
Strikes and other actions that deal [[damage]] can be modeled with {{psr|Unarmed Strike}}s and [[attack roll]]s, instead of checks. &lt;br /&gt;
&lt;br /&gt;
Physical feats of endurance are better covered by {{PSR|Constitution}} {{psr|Check}}s, and tasks related to precise movement belong to {{PSR|Dexterity}} {{psr|Check}}s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Saving Throws&amp;lt;/h3&amp;gt;&lt;br /&gt;
The higher number between your Strength and {{PSR|Dexterity}} modifiers is added to your [[Scuffle]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
The higher modifier between your {{PSR|Strength}} and {{PSR|Constitution}} is added to your [[Grit]] [[save]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Strength Mark&amp;lt;/h3&amp;gt;&lt;br /&gt;
Your {{PSR|Ability Mark|Strength mark}} equals &#039;&#039;&#039;8 + [[Skill Level]] + Strength&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve {{PSR|Grappled}} or {{PSR|Mounted}} a creature, to attempt escape the creature makes a {{psr|Saving Throw}} against your Strength mark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Attack and Damage Rolls&amp;lt;/h3&amp;gt;&lt;br /&gt;
Add your Strength modifier to your {{psr|Making an Attack|attack roll}} and your {{psr|Damage}} roll when attacking with a {{psr|Weapon}} such as an [[axe]], [[staff]], or [[javelin]].&lt;br /&gt;
&lt;br /&gt;
Add your Strength modifier to your attack rolls and damage for an {{psr|Unarmed Strike}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Carry Slots&amp;lt;/h3&amp;gt;&lt;br /&gt;
You can carry a number of {{psr|Item}}s equaling 10 + your Strength. These are called your {{psr|Carry Slot}}s. &lt;br /&gt;
&lt;br /&gt;
Up to 5 {{psr|Light}} items instead only occupy one carry slot. A {{psr|Heavy}} item occupies 5 slots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Heavy Items&amp;lt;/h3&amp;gt;&lt;br /&gt;
High Strength enables you to better handle {{psr|Heavy}} items.&lt;br /&gt;
* You need a Strength higher than 0 to effectively wield {{psr|Heavy}} {{psr|Weapon}}s.&lt;br /&gt;
* While you wield a {{psr|Heavy}} {{psr|Shield}}, having a Strength score above 0.&lt;br /&gt;
* While wearing {{psr|Heavy}} {{psr|Attire}}, you can&#039;t cast a spell with a somatic component (S) unless your Strength modifier exceeds the number of heavy attire pieces you are wearing. (See [[Casting in Heavy Attire]].)&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attributes&amp;diff=192</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attributes&amp;diff=192"/>
		<updated>2026-07-29T18:33:27Z</updated>

		<summary type="html">&lt;p&gt;Proxii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Each creature has six numbers, called attributes, providing a quick description of their physical and mental abilities. Every task you might attempt in the worlds of [[Shatterspark|&#039;&#039;Shatterspark&#039;&#039;]] is covered by one of these six attributes. &lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Strength}}&#039;&#039;&#039;, measuring physical power&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Dexterity}}&#039;&#039;&#039;, gauging agility and coordination&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Constitution}}&#039;&#039;&#039;, for endurance and stamina&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Knowledge}}&#039;&#039;&#039;, for memorization and reasoning&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Perception}}&#039;&#039;&#039;, measuring senses and instincts&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Charisma}}&#039;&#039;&#039;, gauging confidence and courage&lt;br /&gt;
&lt;br /&gt;
Each time you roll the [[d20]], one of your attributes is added to the result. Any attribute for the average person is 0, meaning nothing is added or subtracted to the d20 roll for a typical person attempting a typical action.&lt;br /&gt;
{{a}}&lt;br /&gt;
However, a person with a Strength of 1 is a bit stronger than typical, while a person with a Strength of -1 is a bit less strong than typical. In a test of raw strength (represented by a [[Strength]] [[check]] against [[mark]] 10), this stronger person would have a 55% chance to succeed while the less strong person would only have a 45% chance. Even if it&#039;s less likely, it is entirely impossible for the one with less Strength to succeed where the other failed.&lt;br /&gt;
{{a}}&lt;br /&gt;
Normal human range for any attribute ranges from -5 to 5, with most people tending towards the center in most attributes. Anyone beyond 5 in any attribute is exceptionally talented, often a result of not only good fortunate but hard training and personal development. Yet, this talent is only one part of what determines success. Your [[Skill Level|skill]] can play an even larger role.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Ability_Modifier&amp;diff=191</id>
		<title>Ability Modifier</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Ability_Modifier&amp;diff=191"/>
		<updated>2026-07-29T18:33:15Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Redirected page to Attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Attributes]]&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Ability_Score&amp;diff=190</id>
		<title>Ability Score</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Ability_Score&amp;diff=190"/>
		<updated>2026-07-29T18:33:07Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Redirected page to Attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Attributes]]&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Ability&amp;diff=189</id>
		<title>Ability</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Ability&amp;diff=189"/>
		<updated>2026-07-29T18:32:57Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Redirected page to Attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Attributes]]&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attribute&amp;diff=188</id>
		<title>Attribute</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attribute&amp;diff=188"/>
		<updated>2026-07-29T18:32:49Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Redirected page to Attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Attributes]]&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=Attributes&amp;diff=187</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=Attributes&amp;diff=187"/>
		<updated>2026-07-29T18:32:20Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{TTRPG}}&amp;lt;/noinclude&amp;gt; Each creature has six numbers, called attributes, providing a quick description of their physical and mental abilities. Every task you might attempt in the worlds of &amp;#039;&amp;#039;Shatterspark&amp;#039;&amp;#039; is covered by one of these six abilities.  * &amp;#039;&amp;#039;&amp;#039;{{PSR|Strength}}&amp;#039;&amp;#039;&amp;#039;, measuring physical power * &amp;#039;&amp;#039;&amp;#039;{{PSR|Dexterity}}&amp;#039;&amp;#039;&amp;#039;, gauging agility and coordination * &amp;#039;&amp;#039;&amp;#039;{{PSR|Constitution}}&amp;#039;&amp;#039;&amp;#039;, for endurance and stamina * &amp;#039;&amp;#039;&amp;#039;{{PSR|Knowledge}}&amp;#039;&amp;#039;&amp;#039;, for m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TTRPG}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Each creature has six numbers, called attributes, providing a quick description of their physical and mental abilities. Every task you might attempt in the worlds of [[Shatterspark|&#039;&#039;Shatterspark&#039;&#039;]] is covered by one of these six abilities. &lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Strength}}&#039;&#039;&#039;, measuring physical power&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Dexterity}}&#039;&#039;&#039;, gauging agility and coordination&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Constitution}}&#039;&#039;&#039;, for endurance and stamina&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Knowledge}}&#039;&#039;&#039;, for memorization and reasoning&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Perception}}&#039;&#039;&#039;, measuring senses and instincts&lt;br /&gt;
* &#039;&#039;&#039;{{PSR|Charisma}}&#039;&#039;&#039;, gauging confidence and courage&lt;br /&gt;
&lt;br /&gt;
Each time you roll the [[d20]], one of your attributes is added to the result. Any attribute for the average person is 0, meaning nothing is added or subtracted to the d20 roll for a typical person attempting a typical action.&lt;br /&gt;
{{a}}&lt;br /&gt;
However, a person with a Strength of 1 is a bit stronger than typical, while a person with a Strength of -1 is a bit less strong than typical. In a test of raw strength (represented by a [[Strength]] [[check]] against [[mark]] 10), this stronger person would have a 55% chance to succeed while the less strong person would only have a 45% chance. Even if it&#039;s less likely, it is entirely impossible for the one with less Strength to succeed where the other failed.&lt;br /&gt;
{{a}}&lt;br /&gt;
Normal human range for any attribute ranges from -5 to 5, with most people tending towards the center in most attributes. Anyone beyond 5 in any attribute is exceptionally talented, often a result of not only good fortunate but hard training and personal development. Yet, this talent is only one part of what determines success. Your [[Skill Level|skill]] can play an even larger role.&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=186</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=186"/>
		<updated>2026-07-29T18:08:18Z</updated>

		<summary type="html">&lt;p&gt;Proxii: widget link color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDE9D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDE9D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0DCB4 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDE9D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=185</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=185"/>
		<updated>2026-07-29T18:06:00Z</updated>

		<summary type="html">&lt;p&gt;Proxii: accent color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDE9D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDE9D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0DCB4 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDE9D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=184</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=184"/>
		<updated>2026-07-29T18:05:25Z</updated>

		<summary type="html">&lt;p&gt;Proxii: wikitable header a bit less yellow, a bit more red&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0DCB4 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=183</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=183"/>
		<updated>2026-07-29T18:05:04Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Undo revision 182 by Proxii (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=182</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=182"/>
		<updated>2026-07-29T18:04:38Z</updated>

		<summary type="html">&lt;p&gt;Proxii: accent color a bit less yellow, a bit more red&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #F0DCB4;	&lt;br /&gt;
	--background-color-interactive-subtle: #F0DCB4;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #F0DCB4; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=181</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=181"/>
		<updated>2026-07-29T18:03:10Z</updated>

		<summary type="html">&lt;p&gt;Proxii: rmv color change for hovered/active links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
/*a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}*/&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=File:D20i.png&amp;diff=180</id>
		<title>File:D20i.png</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=File:D20i.png&amp;diff=180"/>
		<updated>2026-07-29T17:59:38Z</updated>

		<summary type="html">&lt;p&gt;Proxii: Proxii uploaded a new version of File:D20i.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Game-Icons.net}}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=179</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=179"/>
		<updated>2026-07-29T17:59:02Z</updated>

		<summary type="html">&lt;p&gt;Proxii: vector menu visited-links color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-pinnable-element .mw-list-item a:not(.mw-selflink):visited, .vector-dropdown-content .mw-list-item a:not(.mw-selflink):visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=178</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=178"/>
		<updated>2026-07-29T17:57:21Z</updated>

		<summary type="html">&lt;p&gt;Proxii: vector menu visited-links color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-list-item a:visited {&lt;br /&gt;
	color: #806A47;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=177</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=177"/>
		<updated>2026-07-29T17:56:16Z</updated>

		<summary type="html">&lt;p&gt;Proxii: widget color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=176</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=176"/>
		<updated>2026-07-29T17:55:38Z</updated>

		<summary type="html">&lt;p&gt;Proxii: widget color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-radio__input:enabled:checked + .cdx-radio__icon {&lt;br /&gt;
	border-width: 6px;&lt;br /&gt;
	border-color: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=175</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=175"/>
		<updated>2026-07-29T17:54:19Z</updated>

		<summary type="html">&lt;p&gt;Proxii: footer icon color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-icons a {&lt;br /&gt;
	 background-color: #FDF2D5; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=174</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=174"/>
		<updated>2026-07-29T17:53:03Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color tweaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #FDF2D5;	&lt;br /&gt;
	--background-color-interactive-subtle: #FDF2D5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #F0E5CA !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=173</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=173"/>
		<updated>2026-07-29T17:51:12Z</updated>

		<summary type="html">&lt;p&gt;Proxii: rmv font&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #5B0F00;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=172</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=172"/>
		<updated>2026-07-29T17:49:18Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BF8F41; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=171</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=171"/>
		<updated>2026-07-29T17:47:47Z</updated>

		<summary type="html">&lt;p&gt;Proxii: hyperlink color test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Normal unvisited links */&lt;br /&gt;
a, .mw-body-content a {&lt;br /&gt;
    color: #BE9E6A; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Visited links */&lt;br /&gt;
a:visited, .mw-body-content a:visited {&lt;br /&gt;
    color: #806A47; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Active or hovered links */&lt;br /&gt;
a:active, a:hover, .mw-body-content a:hover {&lt;br /&gt;
    color: #E6BF81; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dead links */&lt;br /&gt;
a.new {&lt;br /&gt;
    color: #DC7F4D;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=170</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=170"/>
		<updated>2026-07-29T17:44:03Z</updated>

		<summary type="html">&lt;p&gt;Proxii: rmv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=169</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=169"/>
		<updated>2026-07-29T17:43:45Z</updated>

		<summary type="html">&lt;p&gt;Proxii: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
	--border-color-base: #a2a9b1;&lt;br /&gt;
	--border-color-divider: #a2a9b1;&lt;br /&gt;
	--box-shadow-color-base: #a2a9b1;&lt;br /&gt;
	--color-disabled: #a2a9b1; &lt;br /&gt;
	--color-disabled-emphasized: #a2a9b1; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=168</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=168"/>
		<updated>2026-07-29T17:42:37Z</updated>

		<summary type="html">&lt;p&gt;Proxii: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
/* */&lt;br /&gt;
	--border-color-base: #a2a9b1;&lt;br /&gt;
	--border-color-divider: #a2a9b1;&lt;br /&gt;
	--box-shadow-color-base: #a2a9b1;&lt;br /&gt;
/*	--color-disabled: #a2a9b1; */&lt;br /&gt;
/*	--color-disabled-emphasized: #a2a9b1; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=167</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=167"/>
		<updated>2026-07-29T17:42:04Z</updated>

		<summary type="html">&lt;p&gt;Proxii: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
/* */&lt;br /&gt;
	--border-color-base: #a2a9b1;&lt;br /&gt;
	--border-color-divider: #a2a9b1;&lt;br /&gt;
	--box-shadow-color-base: #a2a9b1;&lt;br /&gt;
/*	--color-disabled: #a2a9b1; */&lt;br /&gt;
/*	--color-disabled-emphasized: #a2a9b1; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=166</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=166"/>
		<updated>2026-07-29T17:39:40Z</updated>

		<summary type="html">&lt;p&gt;Proxii: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header underline color */&lt;br /&gt;
vector-page-titlebar::after {&lt;br /&gt;
	background-color: var(--border-color-base,#BE9E6A);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=165</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=165"/>
		<updated>2026-07-29T17:38:47Z</updated>

		<summary type="html">&lt;p&gt;Proxii: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header underline color */&lt;br /&gt;
.vector-page-titlebar::after {&lt;br /&gt;
	background-color: var(--border-color-base,#BE9E6A);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=164</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=164"/>
		<updated>2026-07-29T17:34:23Z</updated>

		<summary type="html">&lt;p&gt;Proxii: testing header colors &amp;amp; fonts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fonts */&lt;br /&gt;
&lt;br /&gt;
@font-face {&lt;br /&gt;
    font-family: &#039;comfortaa&#039;;&lt;br /&gt;
    font-style: normal;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    src: url(&#039;http://theharem.site/font/comfortaa.ttf&#039;) format(&#039;truetype&#039;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header formats */&lt;br /&gt;
&lt;br /&gt;
vector-page-titlebar {&lt;br /&gt;
    height: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
	font-family: &amp;quot;comfortaa&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-variant: small-caps;&lt;br /&gt;
	color: #5B0F00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-body h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	color: #FF0092;	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=163</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=163"/>
		<updated>2026-07-29T17:31:26Z</updated>

		<summary type="html">&lt;p&gt;Proxii: bg color test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FDF7EE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FDF7EE;&lt;br /&gt;
	--background-color-base-fixed: #FDF7EE;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=162</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=162"/>
		<updated>2026-07-29T17:29:13Z</updated>

		<summary type="html">&lt;p&gt;Proxii: testing &amp;quot;sand&amp;quot; bg color instead of &amp;quot;lavender&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #FFF9F0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #FFF9F0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #FFF9F0;&lt;br /&gt;
	--background-color-base-fixed: #FFF9F0;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=161</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=161"/>
		<updated>2026-07-29T17:24:04Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #E5CEF0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=160</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=160"/>
		<updated>2026-07-29T17:23:42Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #ECD8F5 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=159</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=159"/>
		<updated>2026-07-29T17:22:42Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #ECD8F5;	&lt;br /&gt;
	--background-color-interactive-subtle: #ECD8F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #D8CBDE !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=158</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=158"/>
		<updated>2026-07-29T17:20:18Z</updated>

		<summary type="html">&lt;p&gt;Proxii: testing !important&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #E1D3E8;	&lt;br /&gt;
	--background-color-interactive-subtle: #E1D3E8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #D8CBDE !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=157</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=157"/>
		<updated>2026-07-29T17:18:47Z</updated>

		<summary type="html">&lt;p&gt;Proxii: wikitable color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #E1D3E8;	&lt;br /&gt;
	--background-color-interactive-subtle: #E1D3E8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable th {&lt;br /&gt;
    background-color: #D8CBDE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
	<entry>
		<id>https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=156</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shatterspark.com/index.php?title=MediaWiki:Common.css&amp;diff=156"/>
		<updated>2026-07-29T17:14:34Z</updated>

		<summary type="html">&lt;p&gt;Proxii: color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Background color */&lt;br /&gt;
body {&lt;br /&gt;
    background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container {&lt;br /&gt;
	background-color: #EEE0F5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root, .skin-invert, .notheme {&lt;br /&gt;
	--background-color-base: #EEE0F5;&lt;br /&gt;
	--background-color-base-fixed: #EEE0F5;&lt;br /&gt;
	--background-color-neutral-subtle: #E1D3E8;	&lt;br /&gt;
	--background-color-interactive-subtle: #E1D3E8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Background transparency for PNG images */&lt;br /&gt;
.thumbinner {background-color:transparent;}&lt;br /&gt;
.thumb {border-color: transparent;}&lt;/div&gt;</summary>
		<author><name>Proxii</name></author>
	</entry>
</feed>